Loading…

Welcome to the interactive web schedule for the 2018 Dynamic Landscapes Conference! Click on the "Helpful Info" section below for tips on navigating this site, and building your own agenda. 


Under the heading "FILTER BY TYPE" in the navigation bar, you will see a list of options such as E, EM, EMH, M, H, etc. These indicate the target audience for the session. Some sessions target a range of ages (such as EM or elementary and middle levels) and others are more narrow (such as H or high school level only). Here is the key: 
  • P = Pre-K
  • E = Elementary
  • M = Middle
  • H = High
  • G = Graduate
View analytic
Tuesday, May 22 • 3:10pm - 4:00pm
Integrated Gamification

Sign up or log in to save this to your schedule and see who's attending!

Collaboration, Research, Directions, Brain Science, Probability, Art, and Making combine in an interdisciplinary unit based on Gamification. What is gamification? “Gamification is the application of game-design elements and game principles in non-game contexts.” What happens when students design games to teach other students? A magical mishmash of academics, transferable skills, and genuine engagement! Students use 3D printing, laser cutting, and many other maker skills to create assets for their games. They research their topic, write directions, test, iterate, and test again! The result? Real Learning.

Speakers
avatar for Caty Wolfe

Caty Wolfe

Pre-Tech Instructor, Center for Technology, Essex
Personally, I am a mother, artist, food, and garden enthusiast! Professionally, I teach an integrated program for sophomores interested in technology or art career paths. Sophomore level academics are integrated with technology and career-oriented projects to create a dynamic and... Read More →


Tuesday May 22, 2018 3:10pm - 4:00pm
JOYCE: 305

Attendees (15)